XVM-3.3.2-test4:
  * capmod: second fix for number of tanks capturing for Tank Company encounter battles
  * fixed {{nick}} macro in the medium2 players panel mode
  * new experimental win chance formula by TurinDeNar:
      http://www.koreanrandom.com/forum/topic/2598-/

XVM-3.3.2-test3:
  * added macro:
      {{avglvl}} - average level of tanks

XVM-3.3.2-test2:
  * fixed {{c:system}} macro
  * capture bar: fixed "enabled":false
  * added macros:
      {{wn}}, {{c:wn}} - WN6 rating: http://www.koreanrandom.com/forum/topic/2575-
      {{twr}}, {{c:twr}} - tourist1984 win rate:
        http://www.koreanrandom.com/forum/topic/2389- (not working yet)
  * added colors setup sections: colors/wn, colors/twr

XVM-3.3.2-test1:
  * capture bar: fixed number of tanks capturing for Tank Company encounter battles
  * added parameter: hitLog/defaultHeader - default header format (before first hit)
  * updated statistic data for new vehicles

XVM-3.3.1:
  * hitlog extremely oversized symbols fix

XVM-3.3.0:
  * release for WoT 0.8.3

XVM-3.3.0-test1:
  * capture bar: fixed wrong capturers number calculation for encounter
  * macro {{c:dmg}} can be used in health bar
  * default sorting by exp in Final Statistics
  * adaptation to WoT 0.8.3.CT2

XVM-3.2.1-test1:
  * capmod: fixed capture bar fill at 100%
  * code optimization
  * updating per-vehicle efficiency formula:
      TEFF: E
      0..299: 1 - very bad player
      300..499: 2 - bad player
      500..699: 3 - poor
      700..899: 4 - below average
      900..1099: 5 - average
      1100..1299: 6 - above average
      1300..1549: 7 - good
      1550..1799: 8 - great
      1800..1999: 9 - master
      2000+: E - Expert (top-100 players on this vehicle)

XVM-3.2.0:
  * adaptation to WoT 0.8.2
  * new vehicles added
  * color palette revised
  * new macros:
      {{tdb}}, {{tdb:4}} - average damage for current tank - damage/battles
      {{tdv}} - average damage efficiency for tank - damage/(battles*maxHP)
      {{tfb}} - average frags per battle for current tank
      {{tsb}} - average number of spotted enemies per battle for current tank
      {{c:tdb}}, {{c:tdv}}, {{c:tfb}}, {{c:tsb}} - dynamic colors for this macros
      {{teff}} - new per-vehicle efficiency
        Discussion: http://www.koreanrandom.com/forum/topic/1643-
      {{c:system}} - use system color instead of override
      {{c:dmg}} - color depended from damage source
  * new value of macro {{e}} (new per-vehicle efficiency in range 0..9)
  * removed macro {{e:3}} (not required)
  * HTML in clock in battle
  * dynamic color and transparency for shadow
  * shadow settings in hitlog

XVM-3.1.2:
  * added capture bar mod
  * fixed standard markers mode
  * do not calculate friendly fire in hitlog
  * improved default major color palette
  * new macros:
      {{name}} - player nickname without clan name
      {{clan}} - clan name with brackets (empty if no clan)
      {{vtype}} - vehicle type
      {{squad}} - value '1' for squadmates, empty for others (in markers)
      {{e}}, {{e:3}} - efficiency / 10 (save 1 char)
  * new config section texts/vtype for changing vehicle types text
  * fixed display a marker for the tank with the dead crew
  * new option: "rating"/"enableStatisticsLog" allow to enable saving statistics
    to "xvm-stat.log" file
  * show chance to win on final statistic form

XVM-3.1.1:
  * bugfix

XVM-3.1.0:
  * XVM is distributed only in Lite version, without statistics module
  * statistics module was renamed to xvm-stat and distributed in separate package
  * support of HTML in any text field, including vehicle markers
  * win chahce is disabled by default
  * SixthSense.png added to samples
  * updated {{turret}} marker for new and old vehicles
  * stock turret marker added to the default config (after vehicle name)
  * damage animation was improved
  * the default font of floating damage is the same as in the client
  * added new section to config "colors"/"damage", which allows to adjust the color of
    floating damage depending on the source of damage
  * added config section "colors"/"dmg_kind"
  * added macro {{c:dmg_kind}} for dynamic color in depend of damage kind
  * added new section to config "hitLog", which allows to display the log of own hits
  * negative x, y values in hit log settings allow to bind the text to the right
    and bottom edges for the same behavior with different screen resolutions.
    Will work only with running xvm-stat!!!

XVM-3.0.3:
  * added possibility to change {{turret}} marker display string
  * fixed {{turret}} marker calculations for a-20, bt-7, d2, m7_med, pziv, t2_med
  * fixed {{turret}} marker significance for Patton and Pershing
  * added possibility to change sixth sense indicator.
    Alternative PNG image should be placed at res_mods/icons/SixthSense.png

XVM-3.0.2:
  * fixed color blind mode
  * wot-xvm-proxy: added /maximized option (run client in maximized window)

XVM-3.0.1:
  * added information for tanks PzKpfwIV Schmalturm, Panther-M10 and СУ-122-44

XVM-3.0.0:
  * xvm was refactored
  * new tank marker {{turret}}:
    Displays symbol is tank has stock turret.
	"*" symbol - stock turret. Cant mount top gun. Subject is highly vulnerable.
	"-" symbol - stock turret. Top gun is possible. Subject is somewhat vulnerable.
	Stock turret can have weaker armor, lower sight distance or slower rotation speed.
	Besides that, tank with stock turret can have weaker crew experience.
  * separate settings for all elements in all states
  * adaptation to WoT 0.8.0

XVM-2.5.2:
  * clan icons was reworked. Now config have only one parameter:
    battle/clanIconsFolder with path to clan icons root folder. All icons
    are loading automatically from game region subfolder (RU/EU/US/...).
    To add your clan or player icon, just copy icon file to:
      clanicons/[REGION]/clan/ (for clan)
      clanicons/[REGION]/nick/ (for single player)
    Also you can create default clan and player icons:
      clanicons/[REGION]/clan/default.png (for default clan)
      clanicons/[REGION]/nick/default.png (for default player)
    Search order is:
      nick/<player>.png -> clan/<clan>.png -> clan/default.png -> nick/default.png
  * added config option:
      battle/clanIconsFolder - root of clan icons folder
  * removed config section:
      players
  * config version increased: 1.4.0 => 1.5.0, because clan icons behavior
    was changed
  * Full archive with all clans can be downloaded separately:
      http://code.google.com/p/wot-xvm/downloads/detail?name=clanicons-full-ru.zip (RU)
      http://code.google.com/p/wot-xvm/downloads/detail?name=clanicons-full-eu.zip (EU)
      http://code.google.com/p/wot-xvm/downloads/detail?name=clanicons-full-us.zip (US)
  * removed coords grid (parameter battle.drawGrid)
  * statistics enabled by default
  * added {{rlevel}} macro for vehicle level in roman numerals
  * dynamic color and transparency for shadow
  * added font/italic parameter (values: true/false)
  * added {{c:vtype}} macro and colors/vtype section for dynamic color by
    vehicle type
  * added color for premium tanks to {{c:vtype}} macro
  * {{c:vtype}} macro can be used in BattleLoading, PlayersPanel and
    StatisticForm
  * added "vehicleNames" config section. Used for vehicle names mapping -
    ability to replace any tank name with own value

XVM-2.5.1:
  * fixed vehicle names in battle loading screen and statistic form

XVM-2.5.0:
  * adaptation to WoT 0.7.5
  * code refactoring
  * fixed bugs in "Fog of War" mode (incomplete)
  * file XVM.log in the game directory contains mod debugging information
  * added options:
      battle/clockFormat - show the clock on the Debug Panel (near FPS)
      battleLoading/clockFormat - show the clock on the Battle Loading Screen
      battle/highlightVehicleIcon - setup highlighting of selected vehicle icon and squad
  * remove option:
      battleLoading/showClock - superseded by battleLoading/clockFormat
  * macros usage for vehicle text fields in Battle Loading and Statistic Form
  * config version increased: 1.3.0 => 1.4.0, because battleLoading/showClock
    was replaced with battleLoading/сlockFormat and formatLeft/formatRight
    behavior was changed
  * clock and mod info on battle loading screen moved to the bottom info panel
  * wot-xvm-proxy: added new command line parameter "/noproxy" for disabling
    using of system proxy settings
  * fixed ally icon position using standard markers
  * added experimental chance to win formula
  * editor moved: http://www.koreanrandom.com/forum/topic/1422-/#entry11316
  * BattleTimerBig.swf removed from mod archive
  * changes in chance to win formulas
  * show chance to win on final statistic form

XVM-2.4.1:
  * battle task animation removed
  * added new macros:
      {{t-kb-0}} - kilo-battles with leading zero
      {{t-hb}} - hecto-battles - battles/100
      {{t-hb:3}} - hecto-battles aligned to 3 chars
  * added option:
      markers/*/vehicleIcon/showSpeaker - show speaker even if vehicle type
      icon is disabled
  * removed macros {{c:t-kb}}, use {{c:t-battles}} instead.
  * fixed icon appearing for a moment when vehicle is spotted

XVM-2.4:
  * adaptation to WoT 0.7.4
  * new proxy server
  * added per-vehicle statistics. New macros:
      {{t-kb}}
      {{t-battles}}
      {{t-wins}}
      {{t-rating}}
      {{t-kb:4}}
      {{t-rating:3}}
      {{t-battles:4}}
      {{c:t-rating}}
      {{c:t-kb}}
      {{c:t-battles}}

XVM-2.3.1:
  * fix 2.3 release bugs

XVM-2.3:
  * added new vehicles to win chances calculation
  * fixed bug in swf modification
  * wot-xvm-proxy: added compression of proxy servers requests
  * added top 100 icons for RU clans (http://ivanerr.ru/lt/showclansrating/)
  * default config reworked
  * config editor: https://sites.google.com/site/sirmaxwiki/xvm-editor
    (not all is ready, but can be used)
  * players panel performance optimization on kill
  * separated settings for section "damageText" for alive and dead, last
    damage will be shown with settings from section "dead"
  * dynamically determine maximum request length in depend of game folder
  * wot-xvm-proxy: swf communication protocol changed
  * wot-xvm-proxy: check for another instance
  * fixed text field default settings if not set in config
  * player/clan icons in vehicle markers
  * added option battle/useStandardMarkers, that allow to use standard
    client vehicle markers
  * editor: set default values
  * editor: added new config version settings
  * localization

XVM-2.2:
  * adaptation to WoT 0.7.3
  * updated tank info for win chances calculation
  * vehicle type marker settings may be different for each state
  * empty clan name for showing icons for players without clan
  * in dynamic color "value":0 defines color for not loaded statistic
  * added top clans icons to default configs
  * fixed bug with enemy team killer
  * added config options for separate clan icon coordinates at right size
  * added Lite configs without statistics options
  * wot-xvm-proxy: icon changed (thanks to Vadim M.)
  * own player icons subsection for each server region in config
  * reorder clanicons folder
  * config version increased: 1.2.0 => 1.3.0, because section "players" was
    changed
  * add some more european clans
  * added alternative proxy servers

XVM-2.1.1:
  * fixed bug - missed vehicle name in players panel

XVM-2.1:
  * do not show warning when config is absent.
  * added separated parameters for clan/player icons:
      battleLoading/clanIcon: for battle loading screen
      statisticForm/clanIcon: for battle statistics (when Tab pressed)
      playersPanel/clanIcon: for players panel
  * fixed health bar animation
  * added option battle/removePanelsModeSwitcher for removing panel switcher
  * battle loading screen fields alignment
  * added parameter "removeSquadIcon" for ability of removing squad icon from
    battle loading screen, players panel and Tab key statistic form
  * fixed dynamic transparency
  * fixed player/clan icon in players panel
  * show win chances in statistic form (work only in 15x15 battles)
  * added configs like in standard client
  * fixes in win chances formulas
  * fixed bug when dead enemy tank still have tank icon active.
  * remove empty space in large mode of players panel when squad icon is disabled
  * dynamic color and transparency for all health bar elements in all states
  * optimization of macros with dynamic values
  * fixed health bar z-order
  * optimization of player/clan icon
  * wot-xvm-proxy: added new command line parameter "/noauto" for disabling
    auto running the game
  * added 'name' option for text fields in config
  * fixed default configs
  * added option to hide xvm version at top left corner of screen
  * players panels and statistic form optimization (avoid lags)
  * proxy server for EU client is changed
  * added config with English comments

XVM-2.0:
  * adaptation to WoT 0.7.2
  * mod distribution model changed:
      xvm-lite package for mod without players ratio
      xvm-full package for mod with players ratio
  * dynamic color optimization
  * added {{level}} macro for vehicle level
  * always use 'alive' color for damage text with system colors
  * added clock to battle loading screen (can be disabled in config)
  * macros optimization
  * shadows quality improved
  * advanced in-game error reporting
  * text formats in battleLoading, statisticForm and playersPanel split to
    left and right
  * config changed to version 1.2.0. Parameters moved:
      rating/battleLoading => battleLoading
      rating/statisticForm => statisticForm
      rating/playersPanel => playersPanel
      battle/battleLoadingShowClock => battleLoading/showClock
      battle/playersPanelAlpha => playersPanel/alpha
      battle/playersPanelLargeWidth => playersPanel/large/width
  * configurable system colors (section colors/system in XVM.xvmconf)
    working with all elements except vehicle type markers
  * configurable formats for name and vehicle text fields in players panel
  * darker color for dead or not loaded players in players panel
  * icons transparency in players panel (parameter playersPanel/iconAlpha)
  * players panel field width changing
  * automatically select the fastest server to connect (currently useful
    only for China servers)
  * added icon sets ("iconset" config section)
  * player/clan icons added
  * Win chances calculation added
  * many other fixes

XVM-1.7:
  * merge configs in XVM.xvmconf (with legacy support of OTMData.xml)
  * config version increased to 1.1.0 (with backward compatibility)
  * integrate default config in code
  * added samples configs: \xvm-doc\samples
  * config usage optimization (avoid freezes)
  * optimized text fields creation and usage
  * extended config parsing error reporting at battle loading
  * increased width of vehicle fields in BattleLoading and StatisticForm
  * fixed bug with endless loop when PlayersPanel width is too small
  * fixed player names cutting
  * added new macros for dynamic colors in vehicle markers:
    {{c:hp}}, {{c:hp-ratio}}
  * added macros of dynamic transparency:
    {{a:hp}}, {{a:hp-ratio}}
  * changed JSON parser to fixed version, than is 10x faster that internal
  * wot-xvm-proxy: added autodetection of game version: RU, EU, US, CN1
  * wot-xvm-proxy: added command line options /? and /help for displaying
    usage information
  * wot-xvm-proxy: added command line option /server=(RU|EU|US|CN1|CN2) for
    overriding autodetection
  * wot-xvm-proxy: added china servers support
  * wot-xvm-proxy: added extended debug information with /debug option
  * fixed bug with parsing empty stat data
  * fixed initial icon positioning
  * fixed fields size and position in battle loading screen
  * fixed contour icon color
  * many other bugs fixed

XVM-1.6:
  * Speed optimization
  * Grid modified
  * Fixed .stat link check at startup
  * Fixed players names shifting in large panels
  * Fixed transaprency error (playersPanelAlpha = 0)
  * Cut nick with disabled statistics in large mode
  * Fixed 'null' when data is not available
  * Fixed vehicle level position with disabled mirroring
  * Added option to load enemy stats in Fog of War (experimental).
  * Some other bugs fixed

XVM-1.5:
  * Fixed playing replays with spaces in the file name
  * Fixed damage fading in health bar
  * Configurable players panel transparency
  * Set players names width in panels in large mode
  * Some other bugs fixed

XVM-1.4:
  * Working only with player id
  * Macroses was added in markers: {{kb}}, {{battles}}, {{wins}}, {{eff}}, {{rating}}
  * Statistics formatting added
  * Added macroses for dynamic colors: {{c:eff}}, {{c:rating}}, {{c:kb}}
  * Config parameter changed:
      rating/playersPanel/colorizeMiddle -> rating/playersPanel/middleColor
  * Added section 'rating/colors' into config for setting up border values
    and color values for dynamic colors
  * fixed PostmortemTips hiding
  * added new version notification at battle loading screen
  * Config parameter renamed and behavoir inverted to avoid mistakes:
      battle/disableMirroredVehicleIcons -> battle/mirroredVehicleIcons
  * Force stats loading after 1 sec (for 12x12 battles or FogOfWar)
  * Added stat macros: {kb:3}}, {{rating:3}}, {{eff:4}} - useful for aligning columns
    using monospace fonts

XVM-1.3:
  * Simple installation. Added wot-xvm-proxy.exe.
  * It is able to work with id or nicks.

XVM-1.2:
  * Comments was added to config file XVM.xvmconf
  * Proxy server and protocol are changed
  * XML was changed to JSON (except legacy OTMData.xml)

XVM-1.1:
  * fixed ally health bar color with system colors

XVM-1.0:
  First release
